tor2e-system
Set up Dour-Handed with Active Effects
· ☕ 3 min read
Dour-Handed is a starting virtue common to all the culture. It gives 2 bonuses +1 damage to Heavy Blow +1 to feat die for each Pierce (combat special damage for swords, bows and spears) Pay attention that in the Alpha release of the pdf rule it was like that, the pierce bonus wasn’t present ! Warning : This tutorial is compatible with Tor2e v2.0.7 and more. Create the Virtue First step create the Dour-Handed virtue with value and description.

How to setup 1-hand and 2-hands weapons
· ☕ 2 min read
A quick blog post today about a question I often see on discord, facebook, … How do I setup weapon that can be used in one hand or two hands like longswords or spears. The main problem is the difference between stats when you use the weapon with one hand or two hands. And the system doesn’t have any way to have different stats in the same weapon depending on how mane hands you use.

Active Effect for Piercing Blow
· ☕ 4 min read
Lots of systems, having an item (magical or not) can modify the characteristics of a Hero or an Adversary. In Foundry VTT, it is possible to have this automation using Active Effect. In this article I will show you how to automate the modification of the Piercing Blow modification using a keen Weapon (Reward). I will tell you how to do it, how it is working and also what is the limitation (TOR2e system).

Keyboard Usage
· ☕ 4 min read
Developing a system for a TTRPG is sometimes complicated because you have to make some choice because there are as many opinions as there are people playing :) And sometimes, opinions are opposite. So I try to make the system the less opinionated to let people use it and play as they want, but there are some limits. For this first post, I will show you some keyboard keys you can use to ease your life.